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Puzzles, Predicaments, and Perplexities
Contains a collection of logic puzzles, brain teasers, and encoded sequences intended to test the problem solving and deductive reasoning of characters and players. These puzzles are designed to be easily placed into any adventure with no additional work, yet also provide guidance on how Dungeon Masters can customize the details to best fit into their own campaigns.
How The Lich Stole Christmas
A short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations for adventuring parties of each tier of play. The story unfolds through melodic rhymes that are certain to get the players into the spirit of the adventure.
Puzzles, Predicaments, and Perplexities II
This volume contains a collection of logic puzzles, brain teasers, and encoded sequences intended to test the problem solving and deductive reasoning of characters and players, as well as two adventures that connect these puzzles with an overall storyline.